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    <title>Aerospace simulator on blog.nodraak.fr</title>
    <link>https://blog.nodraak.fr/series/aerospace-simulator/</link>
    <description>Recent content in Aerospace simulator on blog.nodraak.fr</description>
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    <copyright>Written by &lt;a href=&#34;https://blog.nodraak.fr/about/&#34;&gt;Nodraak&lt;/a&gt;</copyright>
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      <title>Moon lander project: thrust vectoring with a PID controller</title>
      <link>https://blog.nodraak.fr/2021/04/aerospace-sim-3-thrust-vector-control/</link>
      <pubDate>Sun, 18 Apr 2021 00:00:00 +0000</pubDate>
      
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      <description>The goal of my Moon lander guidance software series is to learn and gain some experience with an end-to-end aerospace software project, especially on the topic of GNC. I have already written a few articles sharing my findings: for instance, this one about guidance.
Today I want to talk about control. I will use the engine gimbal controller of my Moon lander1 project to explain how to design, tune and validate a PID controller.</description>
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    <item>
      <title>Moon lander project: PID-based vs TGO-based guidance</title>
      <link>https://blog.nodraak.fr/2020/12/aerospace-sim-2-guidance-law/</link>
      <pubDate>Thu, 31 Dec 2020 00:00:00 +0000</pubDate>
      
      <guid>https://blog.nodraak.fr/2020/12/aerospace-sim-2-guidance-law/</guid>
      <description>As part of my Moon lander guidance software, I am making several small prototypes for each subsystems, in order to test ideas, learn and choose the best option. While I progress on the overall project, I have already learned a lot of things and wanted to share some of them.
In this article, I will talk about how to control the altitude and vertical velocity of a spacecraft in order to guide it to a soft landing.</description>
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      <title>Moon lander project: preliminary study of the guidance software</title>
      <link>https://blog.nodraak.fr/2020/08/aerospace-sim-1-preliminary-study/</link>
      <pubDate>Tue, 04 Aug 2020 00:00:00 +0000</pubDate>
      
      <guid>https://blog.nodraak.fr/2020/08/aerospace-sim-1-preliminary-study/</guid>
      <description>I have always struggled during my control theory classes, and almost failed one (out of the three I attended). With this history, some people would have developed a hatred for this subject, but I personally felt in love with it: I have always found it magical to be able to control physical things with software. I love making a pile of silicon1 do things by itself, and developing control algorithms makes it possible to build robots and other automated machines.</description>
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